// Copyright 2018-2024 the Deno authors. All rights reserved. MIT license.

use deno_core::error::AnyError;
use deno_core::ResourceId;
use serde::Serialize;
use std::convert::From;
use std::error::Error;
use std::fmt;
use std::fmt::Write;
use wgpu_core::binding_model::CreateBindGroupError;
use wgpu_core::binding_model::CreateBindGroupLayoutError;
use wgpu_core::binding_model::CreatePipelineLayoutError;
use wgpu_core::binding_model::GetBindGroupLayoutError;
use wgpu_core::command::ClearError;
use wgpu_core::command::CommandEncoderError;
use wgpu_core::command::ComputePassError;
use wgpu_core::command::CopyError;
use wgpu_core::command::CreateRenderBundleError;
use wgpu_core::command::QueryError;
use wgpu_core::command::RenderBundleError;
use wgpu_core::command::RenderPassError;
use wgpu_core::device::queue::QueueSubmitError;
use wgpu_core::device::queue::QueueWriteError;
use wgpu_core::device::DeviceError;
use wgpu_core::pipeline::CreateComputePipelineError;
use wgpu_core::pipeline::CreateRenderPipelineError;
use wgpu_core::pipeline::CreateShaderModuleError;
use wgpu_core::present::ConfigureSurfaceError;
use wgpu_core::resource::BufferAccessError;
use wgpu_core::resource::CreateBufferError;
use wgpu_core::resource::CreateQuerySetError;
use wgpu_core::resource::CreateSamplerError;
use wgpu_core::resource::CreateTextureError;
use wgpu_core::resource::CreateTextureViewError;

fn fmt_err(err: &(dyn Error + 'static)) -> String {
    let mut output = err.to_string();
    let mut level = 0;

    fn print_tree(output: &mut String, level: &mut usize, e: &(dyn Error + 'static)) {
        let mut print = |e: &(dyn Error + 'static)| {
            writeln!(output, "{}{}", " ".repeat(*level * 2), e).unwrap();

            if let Some(e) = e.source() {
                *level += 1;
                print_tree(output, level, e);
                *level -= 1;
            }
        };
        if let Some(multi) = e.downcast_ref::<wgpu_core::error::MultiError>() {
            for e in multi.errors() {
                print(e);
            }
        } else {
            print(e);
        }
    }

    print_tree(&mut output, &mut level, err);

    output
}

#[derive(Serialize)]
pub struct WebGpuResult {
    pub rid: Option<ResourceId>,
    pub err: Option<WebGpuError>,
}

impl WebGpuResult {
    #[must_use]
    pub fn rid(rid: ResourceId) -> Self {
        Self {
            rid: Some(rid),
            err: None,
        }
    }

    #[must_use]
    pub fn rid_err<T: Into<WebGpuError>>(rid: ResourceId, err: Option<T>) -> Self {
        Self {
            rid: Some(rid),
            err: err.map(Into::into),
        }
    }

    #[must_use]
    pub fn maybe_err<T: Into<WebGpuError>>(err: Option<T>) -> Self {
        Self {
            rid: None,
            err: err.map(Into::into),
        }
    }

    #[must_use]
    pub fn empty() -> Self {
        Self {
            rid: None,
            err: None,
        }
    }
}

#[derive(Serialize)]
#[serde(tag = "type", content = "value")]
#[serde(rename_all = "kebab-case")]
pub enum WebGpuError {
    Lost,
    OutOfMemory,
    Validation(String),
    Internal,
}

impl From<CreateBufferError> for WebGpuError {
    fn from(err: CreateBufferError) -> Self {
        match err {
            CreateBufferError::Device(err) => err.into(),
            CreateBufferError::AccessError(err) => err.into(),
            err => WebGpuError::Validation(fmt_err(&err)),
        }
    }
}

impl From<DeviceError> for WebGpuError {
    fn from(err: DeviceError) -> Self {
        match err {
            DeviceError::Lost => WebGpuError::Lost,
            DeviceError::OutOfMemory => WebGpuError::OutOfMemory,
            _ => WebGpuError::Validation(fmt_err(&err)),
        }
    }
}

impl From<BufferAccessError> for WebGpuError {
    fn from(err: BufferAccessError) -> Self {
        match err {
            BufferAccessError::Device(err) => err.into(),
            err => WebGpuError::Validation(fmt_err(&err)),
        }
    }
}

impl From<CreateBindGroupLayoutError> for WebGpuError {
    fn from(err: CreateBindGroupLayoutError) -> Self {
        match err {
            CreateBindGroupLayoutError::Device(err) => err.into(),
            err => WebGpuError::Validation(fmt_err(&err)),
        }
    }
}

impl From<CreatePipelineLayoutError> for WebGpuError {
    fn from(err: CreatePipelineLayoutError) -> Self {
        match err {
            CreatePipelineLayoutError::Device(err) => err.into(),
            err => WebGpuError::Validation(fmt_err(&err)),
        }
    }
}

impl From<CreateBindGroupError> for WebGpuError {
    fn from(err: CreateBindGroupError) -> Self {
        match err {
            CreateBindGroupError::Device(err) => err.into(),
            err => WebGpuError::Validation(fmt_err(&err)),
        }
    }
}

impl From<RenderBundleError> for WebGpuError {
    fn from(err: RenderBundleError) -> Self {
        WebGpuError::Validation(fmt_err(&err))
    }
}

impl From<CreateRenderBundleError> for WebGpuError {
    fn from(err: CreateRenderBundleError) -> Self {
        WebGpuError::Validation(fmt_err(&err))
    }
}

impl From<CopyError> for WebGpuError {
    fn from(err: CopyError) -> Self {
        WebGpuError::Validation(fmt_err(&err))
    }
}

impl From<CommandEncoderError> for WebGpuError {
    fn from(err: CommandEncoderError) -> Self {
        WebGpuError::Validation(fmt_err(&err))
    }
}

impl From<QueryError> for WebGpuError {
    fn from(err: QueryError) -> Self {
        WebGpuError::Validation(fmt_err(&err))
    }
}

impl From<ComputePassError> for WebGpuError {
    fn from(err: ComputePassError) -> Self {
        WebGpuError::Validation(fmt_err(&err))
    }
}

impl From<CreateComputePipelineError> for WebGpuError {
    fn from(err: CreateComputePipelineError) -> Self {
        match err {
            CreateComputePipelineError::Device(err) => err.into(),
            err => WebGpuError::Validation(fmt_err(&err)),
        }
    }
}

impl From<GetBindGroupLayoutError> for WebGpuError {
    fn from(err: GetBindGroupLayoutError) -> Self {
        WebGpuError::Validation(fmt_err(&err))
    }
}

impl From<CreateRenderPipelineError> for WebGpuError {
    fn from(err: CreateRenderPipelineError) -> Self {
        match err {
            CreateRenderPipelineError::Device(err) => err.into(),
            err => WebGpuError::Validation(fmt_err(&err)),
        }
    }
}

impl From<RenderPassError> for WebGpuError {
    fn from(err: RenderPassError) -> Self {
        WebGpuError::Validation(fmt_err(&err))
    }
}

impl From<CreateSamplerError> for WebGpuError {
    fn from(err: CreateSamplerError) -> Self {
        match err {
            CreateSamplerError::Device(err) => err.into(),
            err => WebGpuError::Validation(fmt_err(&err)),
        }
    }
}

impl From<CreateShaderModuleError> for WebGpuError {
    fn from(err: CreateShaderModuleError) -> Self {
        match err {
            CreateShaderModuleError::Device(err) => err.into(),
            err => WebGpuError::Validation(fmt_err(&err)),
        }
    }
}

impl From<CreateTextureError> for WebGpuError {
    fn from(err: CreateTextureError) -> Self {
        match err {
            CreateTextureError::Device(err) => err.into(),
            err => WebGpuError::Validation(fmt_err(&err)),
        }
    }
}

impl From<CreateTextureViewError> for WebGpuError {
    fn from(err: CreateTextureViewError) -> Self {
        WebGpuError::Validation(fmt_err(&err))
    }
}

impl From<CreateQuerySetError> for WebGpuError {
    fn from(err: CreateQuerySetError) -> Self {
        match err {
            CreateQuerySetError::Device(err) => err.into(),
            err => WebGpuError::Validation(fmt_err(&err)),
        }
    }
}

impl From<QueueSubmitError> for WebGpuError {
    fn from(err: QueueSubmitError) -> Self {
        match err {
            QueueSubmitError::Queue(err) => err.into(),
            err => WebGpuError::Validation(fmt_err(&err)),
        }
    }
}

impl From<QueueWriteError> for WebGpuError {
    fn from(err: QueueWriteError) -> Self {
        match err {
            QueueWriteError::Queue(err) => err.into(),
            err => WebGpuError::Validation(fmt_err(&err)),
        }
    }
}

impl From<ClearError> for WebGpuError {
    fn from(err: ClearError) -> Self {
        WebGpuError::Validation(fmt_err(&err))
    }
}

impl From<ConfigureSurfaceError> for WebGpuError {
    fn from(err: ConfigureSurfaceError) -> Self {
        WebGpuError::Validation(fmt_err(&err))
    }
}

#[derive(Debug)]
pub struct DomExceptionOperationError {
    pub msg: String,
}

impl DomExceptionOperationError {
    #[must_use]
    pub fn new(msg: &str) -> Self {
        DomExceptionOperationError {
            msg: msg.to_string(),
        }
    }
}

impl fmt::Display for DomExceptionOperationError {
    fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
        f.pad(&self.msg)
    }
}

impl std::error::Error for DomExceptionOperationError {}

#[must_use]
pub fn get_error_class_name(e: &AnyError) -> Option<&'static str> {
    e.downcast_ref::<DomExceptionOperationError>()
        .map(|_| "DOMExceptionOperationError")
}
